Initial startup gets stuck on a black screen for a little while, but it should finish loading eventually. Performance seems to be fine afterwards.

Dawn your robes and play as the Slime Collector. Caught in an infinite loop of slaying slimes for their cores. Beware, though, any creatures you leave behind will only grow stronger...


Dev notes:

  • We had to cut a lot of planned scope for time, so the name of the game is just to get as high a score as possible before you die! If you get the feeling that something is missing, it's probably because it is.
  • We accidentally included a bunch of unused assets in the final release, so the file size and start times are a bit...extreme.

Credits:

  • Made with love by Mythicow Studios (we're a husband and wife duo!)
  • Programmer and Game Designer: soggybutter
  • Artist, Animator, and Game Designer: LunariaFae
  • Alagard font: Hewett Tsoi
  • Input prompts: The venerable Kenney

Download

Download
gmtkjam-2025-win64.zip 95 MB
Version 26 69 days ago
Download
slime-cycle 131 MB
Version 26 69 days ago
Download
gmtkjam-2025-linux-arm64.zip 88 MB
Version 26 69 days ago

Install instructions

The linux port of the game somehow ended up being uploaded outside of a zip and without executable permissions, so you'll have to add them yourself

chmod +x slime-cycle


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